This seems to be a problem with Python on the Mac. Basically it takes a long while to import python libraries. If you're a competent programmer and Mac user then maybe you could help find a workaround. Update: Actually python on the new Intel macs is not slow at all
PsychoPyIDE does a fair bit of analysis on the code that you write in order to be able to provide help in the source assistant panel and in the form of autocompletion. If you load up a large script (>500 lines) or a large number of them, the analysis will take time, especially when you first start the IDE. In this case you may want to sacrifice autocompletion and help functions by turning off "Analyse on file save/open" (Tools menu) and turn off the Source Assistant (View menu).
It's essentially impossible to tell what's wrong with this information, but probably python is giving a more useful error message just before it crashes. What you need to do is run the demo in such a way that when it does crash you get to see the text output (e.g. run the demo from PsychoPyIDE).
Often this is just that you haven't installed that module and PsychoPy or some other library needs it.
This could be due to a few different problems:
For some reason pygame hasn't always used the latest version of the SDL library on which it was built. You can fetch the latest version from this page. Download the latest 'Runtime Library' for your platform, unzip it and replace the appropriate file (e.g. SDL.dll) in site-packages/pygame with the one you just downloaded.
Just install the new version over the top of the old one.
See System Requirements Goto Top
Actually this on e is popular enough to have it's own FAQ. See Timing Issues Goto Top
Yes, but using a couple of other packages, rather than PsychoPy itself. See details here